All Work
All
Projects.
Games, websites, and everything in between. Three disciplines — gameplay programming, web development, and art & design — built from scratch and shipped.
20+
Projects Built
3+
Years Building
1
Shipped Game
3
Disciplines
Phase Runner
Custom physics, 10+ weapons, procedural level chunks — solo-built and live on itch.io.
Featured
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Lead Programmer · 5-Person Team
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VR Rhythm Game
Body-movement dragon controller in Unreal Engine 5. Custom C++ locomotion, OpenXR.
UE5 · Behavior Trees
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Penguins Creed
Third-person stealth-action — patrol AI, line-of-sight detection, NavMesh chase.
Paid Client Work
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33 Miles Band Graphics
Web Game · In Development
Mario Kart Recreation
SNES Mode-7 renderer from scratch — raycasting, sprite sheets, lap logic. Currently in development.
In Development
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3D Art · Unreal Engine 5
Mediterranean Environment
Photorealistic coastal scene — custom lighting, modular arch, atmospheric FX.
Coming Soon
15+ Apparel Runs
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T-Shirt Designs
Full-Stack PHP App
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PKP T-Shirt Platform
AI · Next.js
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TechBirmingham Sponsor AI
Client Work
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College Guys Pressure Washing
Juried Art Show 2025
Venice
Fine Art
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Developer Social Platform
Forge
In Development
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AI Task Manager · macOS
ClearDesk
In Development
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Local AI Assistant · Python
October
In Development
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PHP · JS · GSAP
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jakebartoncreative.com
macOS App
DeskPet
Download for Mac →
02
Browse by Discipline
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01
↗Game ProgrammingGodot 4, Unreal Engine 5, C++ — solo indie games to team-built VR. 3 full case studies.
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02
↗Web ProgrammingFull-stack PHP apps, JavaScript tools, AI integrations, and e-commerce platforms.
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03
↗Art & Design3D modelling, photorealistic environment art, client branding, and apparel design.
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04
↗Playable GamesPhase Runner and Mario Kart — run them right here in your browser.
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05
↗Professional WorksPaid client projects — band graphics, pressure washing brand, apparel campaigns.